MoonLabs

2D Artist

Design
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Full-time
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Remote

MoonLabs is an indie game studio that aims to build blockchain games using NFTs.

Responsibilities

This is a full-time remote role for a 2D Artist at MoonLabs Studios. The 2D Artist will be responsible for:
  • Create concept art, character designs, environments, and other 2D assets that align with the project’s artistic vision.
  • Collaborate with the team to bring concepts to life through visually 2D artwork.
  • Develop and maintain a consistent art style throughout the project.
  • Iterate on feedback from the team to refine and improve artwork.
  • Work closely with other artists, animators, and designers to ensure seamless integration of 2D assets into the project.

Requirements

  • Proven experience as a 2D artist in the gaming industry.
  • Strong portfolio showcasing a range of 2D artwork, including concept art, character designs, and environments.
  • Ability to adapt to different art styles and work within project guidelines.
  • Proficient in industry-standard software such as Adobe Photoshop, Illustrator, or similar tools.
  • Excellent communication and collaboration skills to facilitate working with colleagues in a digital environment
  • Passion for video games and staying up to date with current gaming trends and standards
  • Bachelor’s degree in Illustration, Fine Arts, Animation, Game Development or equivalent experience

Preferred Qualifications

  • Having expertise in Spine, a 2D skeletal animation tool.
  • Producing illustrations tailored for Spine and knowing 2D animation.
  • Familiarity with animation pipelines, especially in game development, and hands-on experience with Spine.

Our Values

Remote first
We are proud of running this company 100% remotely since 2013.

Asynchronous communication
We prioritize asynchronous communication.

Take ownership
“Take Ownership” at Klever means taking responsibility and actions, which means that you are the owner of your work, deliverables, product, quality, and results.

Communicate efficiently
When sending a message, include as much information as possible. If necessary, add screenshots or recordings of the screen and your interaction with it. Be clear about what you need from the other person and the deadline. A few extra minutes, adding details, and editing for clarity can save days of back and forth in an asynchronous environment.

Plan to give people time to consider your message
For example, “I wish to complete this in three days and would really appreciate your input,” rather than “I need your input in the next hour.”

Before meetings, create an agenda of what is to be discussed
Share all relevant information and discuss the main issues before the meeting, so everyone understands the topic.

After meetings, document discussions and results
Create a document with minutes of what was said so that people who were not there can find this information. We can record the meeting for them to watch later.

Turn off notifications.
Suppose your work requires total focus; set aside specific periods during the day to check and respond to emails and messages. Turn off notifications.

Use waiting time productively.

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